A small bugfix update just in time for AVIATION. This release fixes three problems that have bitten users. Get it now and don’t get bit! See you in DC. Bug Fixes: Projected area direction setting from API. Thanks James Haley … Continue reading
One big feature, a handful of enhancements, and a bunch of bug fixes make this version well worth the update. The big feature is a projected area calculator. Use it to calculate the projected area of a component or a … Continue reading
Registration for the 2016 OpenVSP Workshop is now open. Go to the workshop website for details.
It has been a while since the last release, I’m sure you’ll find that this version has lots of things to make it worth the wait. There are a lot of changes here–and there may be some lingering bugs. Please … Continue reading
The 2016 OpenVSP Workshop will be held August 23-25 at NASA Ames on Moffett Field California. Contact Rob McDonald if you would like to contribute to the program. Please check the workshop website for updates.
Brandon Litherland has been working hard to create a new set of OpenVSP tutorial videos. The first videos will be suitable for the absolute beginner and we hope to work through OpenVSP creating videos that will explain all the features … Continue reading
Another collection of small fixes and features, with one or two that are sure to be crowd pleasers. Get it now and don’t be left out! Most of the changes fall into two categories. Sub-Surfaces and the main GUI. The … Continue reading
This version has lots of fixes and a handful of features. There is something here for everyone, so update — you don’t want to be left out. The addition of tessellation clustering control for wings (chordwise and spanwise) will be … Continue reading
A little late for New Years, but just in time for SciTech! I hope to see you in San Diego next week. OpenVSP 3.5.0 has a bunch of features across the board that should improve usability for a lot of … Continue reading
This bug fix release takes care of handful of problems that some users have hit. One recent bug, the others have been around a while. Thanks to Jason Welstead for characterizing one bug and to Alex Gary for fixing it. … Continue reading