This is the complete list of members for Matrix4d, including all inherited members.
affineInverse() | Matrix4d | |
buildXForm(const vec3d &pos, const vec3d &rot, const vec3d ¢_rot) | Matrix4d | |
data() (defined in Matrix4d) | Matrix4d | inline |
flipx() (defined in Matrix4d) | Matrix4d | |
getAngles() const | Matrix4d | |
getBasis(vec3d &xdir, vec3d &ydir, vec3d &zdir) (defined in Matrix4d) | Matrix4d | |
getMat(double *m) const (defined in Matrix4d) | Matrix4d | |
getTranslation() const (defined in Matrix4d) | Matrix4d | |
initMat(const double *m) (defined in Matrix4d) | Matrix4d | |
initMat(const Matrix4d &m) (defined in Matrix4d) | Matrix4d | |
loadIdentity() | Matrix4d | |
loadXYRef() | Matrix4d | |
loadXZRef() | Matrix4d | |
loadYZRef() | Matrix4d | |
mat (defined in Matrix4d) | Matrix4d | private |
matMult(const double *m) (defined in Matrix4d) | Matrix4d | |
matMult(const Matrix4d &m) (defined in Matrix4d) | Matrix4d | |
Matrix4d() (defined in Matrix4d) | Matrix4d | |
mult(const double in[4], double out[4]) const (defined in Matrix4d) | Matrix4d | |
postMult(const double *m) (defined in Matrix4d) | Matrix4d | |
postMult(const Matrix4d &m) (defined in Matrix4d) | Matrix4d | |
rotate(const double &angle, const vec3d &axis) | Matrix4d | |
rotatealongX(const vec3d &dir1) (defined in Matrix4d) | Matrix4d | |
rotateX(const double &ang) | Matrix4d | |
rotateY(const double &ang) | Matrix4d | |
rotateZ(const double &ang) | Matrix4d | |
scale(const double &scale) | Matrix4d | |
scalex(const double &scalex) (defined in Matrix4d) | Matrix4d | |
scaley(const double &scaley) (defined in Matrix4d) | Matrix4d | |
scalez(const double &scalez) (defined in Matrix4d) | Matrix4d | |
setBasis(const vec3d &xdir, const vec3d &ydir, const vec3d &zdir) (defined in Matrix4d) | Matrix4d | |
setIdentity(double *m) (defined in Matrix4d) | Matrix4d | static |
toQuat(double &qw, double &qx, double &qy, double &qz, double &tx, double &ty, double &tz) const (defined in Matrix4d) | Matrix4d | |
translatef(const double &x, const double &y, const double &z) | Matrix4d | |
translatev(const vec3d &v) (defined in Matrix4d) | Matrix4d | |
xform(const vec3d &in) const | Matrix4d | |
xformmat(std::vector< std::vector< vec3d > > &in) const (defined in Matrix4d) | Matrix4d | |
xformnorm(const vec3d &in) const (defined in Matrix4d) | Matrix4d | |
xformnormmat(std::vector< std::vector< vec3d > > &in) const (defined in Matrix4d) | Matrix4d | |
xformnormvec(std::vector< vec3d > &in) const (defined in Matrix4d) | Matrix4d | |
xformvec(std::vector< vec3d > &in) const (defined in Matrix4d) | Matrix4d | |
zeroTranslations() (defined in Matrix4d) | Matrix4d |