This is the complete list of members for vec3d, including all inherited members.
| angle(const vec3d &a, const vec3d &b) | vec3d | friend |
| area (defined in vec3d) | vec3d | friend |
| as_vec2d_xy() (defined in vec3d) | vec3d | |
| BarycentricWeights (defined in vec3d) | vec3d | friend |
| BilinearWeights (defined in vec3d) | vec3d | friend |
| center_of_circle (defined in vec3d) | vec3d | friend |
| cos_angle(const vec3d &a, const vec3d &b) | vec3d | friend |
| cross(const vec3d &a, const vec3d &b) | vec3d | friend |
| data() (defined in vec3d) | vec3d | inline |
| dist(const vec3d &a, const vec3d &b) | vec3d | friend |
| dist3D_Segment_to_Segment (defined in vec3d) | vec3d | friend |
| dist3D_Segment_to_Segment (defined in vec3d) | vec3d | friend |
| dist_pnt_2_line (defined in vec3d) | vec3d | friend |
| dist_pnt_2_plane (defined in vec3d) | vec3d | friend |
| dist_squared(const vec3d &a, const vec3d &b) | vec3d | friend |
| dot(const vec3d &a, const vec3d &b) | vec3d | friend |
| get_pnt(double pnt[3]) const (defined in vec3d) | vec3d | inline |
| get_pnt(float pnt[3]) const (defined in vec3d) | vec3d | inline |
| get_pnt(threed_point_type &pnt) const (defined in vec3d) | vec3d | inline |
| isfinite() const (defined in vec3d) | vec3d | |
| isinf() const (defined in vec3d) | vec3d | |
| isnan() const (defined in vec3d) | vec3d | |
| line_line_intersect (defined in vec3d) | vec3d | friend |
| mag() const | vec3d | |
| major_comp() const (defined in vec3d) | vec3d | |
| MapFromPlane (defined in vec3d) | vec3d | friend |
| MapToPlane (defined in vec3d) | vec3d | friend |
| minor_comp() const (defined in vec3d) | vec3d | |
| nearSegSeg (defined in vec3d) | vec3d | friend |
| normalize() | vec3d | |
| offset_i(double offset, int idir) (defined in vec3d) | vec3d | inline |
| offset_x(double offset) | vec3d | inline |
| offset_y(double offset) | vec3d | inline |
| offset_z(double offset) | vec3d | inline |
| operator!= (defined in vec3d) | vec3d | friend |
| operator*(const vec3d &a, double b) | vec3d | friend |
| operator* (defined in vec3d) | vec3d | friend |
| operator*(const vec3d &a, const vec3d &b) | vec3d | friend |
| operator*=(double b) (defined in vec3d) | vec3d | |
| operator+(const vec3d &a, const vec3d &b) | vec3d | friend |
| operator+=(const vec3d &b) (defined in vec3d) | vec3d | |
| operator+=(double b[]) (defined in vec3d) | vec3d | |
| operator+=(float b[]) (defined in vec3d) | vec3d | |
| operator-(const vec3d &a, const vec3d &b) | vec3d | friend |
| operator- (defined in vec3d) | vec3d | friend |
| operator-=(const vec3d &b) (defined in vec3d) | vec3d | |
| operator-=(double b[]) (defined in vec3d) | vec3d | |
| operator-=(float b[]) (defined in vec3d) | vec3d | |
| operator/(const vec3d &a, double b) | vec3d | friend |
| operator=(const vec3d &a) (defined in vec3d) | vec3d | |
| operator=(const vec2d &a) (defined in vec3d) | vec3d | |
| operator=(double a) (defined in vec3d) | vec3d | |
| operator=(const threed_point_type &a) (defined in vec3d) | vec3d | |
| operator== (defined in vec3d) | vec3d | friend |
| operator[](int i) (defined in vec3d) | vec3d | inline |
| operator[](int i) const (defined in vec3d) | vec3d | inline |
| plane_half_space (defined in vec3d) | vec3d | friend |
| plane_ray_intersect (defined in vec3d) | vec3d | friend |
| plane_ray_intersect (defined in vec3d) | vec3d | friend |
| pnt_tri_min_dist (defined in vec3d) | vec3d | friend |
| point_on_line (defined in vec3d) | vec3d | friend |
| pointLineDistSquared (defined in vec3d) | vec3d | friend |
| pointSegDistSquared (defined in vec3d) | vec3d | friend |
| poly_area (defined in vec3d) | vec3d | friend |
| proj_pnt_on_line (defined in vec3d) | vec3d | friend |
| proj_pnt_on_line_seg (defined in vec3d) | vec3d | friend |
| proj_pnt_on_ray (defined in vec3d) | vec3d | friend |
| proj_pnt_to_plane (defined in vec3d) | vec3d | friend |
| proj_vec_to_plane (defined in vec3d) | vec3d | friend |
| PtInTri (defined in vec3d) | vec3d | friend |
| radius_of_circle (defined in vec3d) | vec3d | friend |
| ray_ray_intersect (defined in vec3d) | vec3d | friend |
| reflect_xy() const | vec3d | inline |
| reflect_xz() const | vec3d | inline |
| reflect_yz() const | vec3d | inline |
| rotate_x(double cos_alpha, double sin_alpha) | vec3d | inline |
| rotate_y(double cos_alpha, double sin_alpha) | vec3d | inline |
| rotate_z(double cos_alpha, double sin_alpha) | vec3d | inline |
| rotate_z_zero_x(double cos_alpha, double sin_alpha) | vec3d | inline |
| rotate_z_zero_y(double cos_alpha, double sin_alpha) | vec3d | inline |
| RotateArbAxis(const vec3d &p, double theta, const vec3d &r) | vec3d | friend |
| scale_x(double scale) | vec3d | inline |
| scale_y(double scale) | vec3d | inline |
| scale_z(double scale) | vec3d | inline |
| set_arr(const double a[]) (defined in vec3d) | vec3d | |
| set_arr(const float a[]) (defined in vec3d) | vec3d | |
| set_refx(const vec3d &a) (defined in vec3d) | vec3d | |
| set_refy(const vec3d &a) (defined in vec3d) | vec3d | |
| set_refz(const vec3d &a) (defined in vec3d) | vec3d | |
| set_vec(const std::vector< double > &a) (defined in vec3d) | vec3d | |
| set_x(double xx) | vec3d | |
| set_xyz(double xx, double yy, double zz) | vec3d | |
| set_y(double yy) | vec3d | |
| set_z(double zz) | vec3d | |
| signed_angle(const vec3d &a, const vec3d &b, const vec3d &ref) | vec3d | friend |
| slerp (defined in vec3d) | vec3d | friend |
| swap_xy() const (defined in vec3d) | vec3d | inline |
| swap_xz() const (defined in vec3d) | vec3d | inline |
| swap_yz() const (defined in vec3d) | vec3d | inline |
| tetra_volume (defined in vec3d) | vec3d | friend |
| tri_ray_intersect (defined in vec3d) | vec3d | friend |
| tri_seg_intersect (defined in vec3d) | vec3d | friend |
| tri_tri_min_dist (defined in vec3d) | vec3d | friend |
| v (defined in vec3d) | vec3d | |
| vec3d() (defined in vec3d) | vec3d | |
| vec3d(double xx, double yy, double zz) (defined in vec3d) | vec3d | |
| vec3d(const vec3d &a) (defined in vec3d) | vec3d | |
| vec3d(const threed_point_type &a) (defined in vec3d) | vec3d | |
| vec3d(const double a[3]) (defined in vec3d) | vec3d | |
| vec3d(const float a[3]) (defined in vec3d) | vec3d | |
| vec3d(const std::vector< double > &a) (defined in vec3d) | vec3d | |
| x() const | vec3d | inline |
| y() const | vec3d | inline |
| z() const | vec3d | inline |
| ~vec3d() (defined in vec3d) | vec3d | inline |