This release is all bug fixes. Some of the bugs are longstanding, but most relate to the big VSPAERO and integration update in 3.9.0. Everyone should update.
- Fix bugs with unenforced limits of propeller curves
- Fix feather/collective angle for reversed propeller
- Fix false camber for blunt TE/LE airfoils in VLM VSPAERO analysis
- Fix problem where custom materials got re-written to file on insert
- Fix error writing supersonic VSPAERO results to file
- Fix various errors with VSPAERO integration
… Read more
OpenVSP Version 3.9.0 with VSPAERO Version 3.0
The OpenVSP Workshop is this week. If you can’t be there, you can still stream the presentations online. Details at the workshop website.
Just in time for the Workshop, this release has something for everyone. VSPAERO, Hinges, Group Transform, AutoCAD Export, and bug fixes.
VSPAERO v3.0 is the most significant update to the VSPAERO solver to date. It includes a thick-surface panel method, control surfaces in VLM mode, built-in batch runs, improved speed, and more.
The VSPAERO integration into OpenVSP has been updated to support the new version of VSPAERO. API support also updated.
A one-axis kinematic joint has been added. This is like a blank component, but that can translate or rotate. Its children are forced … Read more
Propellers for all!
This release adds a new propeller component and fixes a pair of unrelated bugs. Though it may seem like a small change, the propeller component constructs its surface differently from other components. It represents a surprisingly large amount of work.
Instead of defining the blade shape (chord, twist) at specified stations, these are instead specified as continuious curves.
The propeller component comes with a bunch of related accessories — the blade activity factor is calculated on-the-fly, there is a one-click option to switch to a counter-rotating prop, propeller folding is built-in — with a user-defined fold axis, there is a blade element export/import capability, and the BEM data is available through the API.
Features:… Read more
Don’t forget to register for the OpenVSP Workshop (Aug 23-25)!
This version is more focused than many of our releases. It is really all about upgrading the VSPAERO integration (and one bugfix).
The VSPAERO GUI has been comprehensively updated. You can now run alpha/beta/Mach sweeps from the GUI. Results are automatically parsed and are ready for review from the GUI. VSPAERO is now available through the Analysis Manager in the API. The results are parsed and are available through the Results Manager in the API.
In addition, a bug fix for files saved since version 3.7 that use super ellipse cross sections.
- Overhaul of VSPAERO integration
- VSPAERO alpha/beta/Mach sweeps from GUI
- Visualize VSPAERO results in GUI
- VSPAERO available through API
- Changed d
… Read more
Versions 3.7.1 and .2 were released in rapid succession today to fix a couple of nasty bugs connected to the new variable presets capability. Everyone should certainly update to 3.7.2.
- Fix crash caused by reading file without VarPresets field
- Fix crash when deleting empty var presets group
… Read more
This version includes two significant new features that have been in the works for some time. These are the estimation of supersonic wave drag by the area rule and a capability to save sets of variable settings in a given model.
The wave drag capability has been much requested and long awaited. Since its demonstration at the 2015 Workshop, a number of slick improvements have been made. Thanks to Michael Waddington for all the work and to Sriram Rallabhandi for the C implementation of the Eminton Lord calculations.
The variable preset capability has a number of use cases; it allows you to save the model state and return to that state quickly and easily. Perhaps you have a model with takeoff, landing, and cruise configurations. Perhaps you adjust the tessellation for VSPAE… Read more
A small bugfix update just in time for AVIATION. This release fixes three problems that have bitten users. Get it now and don’t get bit! See you in DC.
- Projected area direction setting from API. Thanks James Haley
- Crash in 3.6.1 with zero-width cross sections.
- Crash exporting split-surface IGES files with degenerate patches.
… Read more
One big feature, a handful of enhancements, and a bunch of bug fixes make this version well worth the update.
The big feature is a projected area calculator. Use it to calculate the projected area of a component or a set of components. Project in the X, Y, or Z directions — or along an arbitrary vector — or along a vector normal to the u=0, w=0 point on a given component. You can also bound the projected area by a component or a set.
The resultant area is triangulated and added to the model as a MeshGeom for visualization or export to STL. Although only the final area is reported in the GUI, component areas and the area outline are available in the output file or via the API.
So, whether you want frontal area for a drag estimate, rotor downwash area for a download calculati… Read more
Registration for the 2016 OpenVSP Workshop is now open. Go to the workshop website for details.… Read more
It has been a while since the last release, I’m sure you’ll find that this version has lots of things to make it worth the wait. There are a lot of changes here–and there may be some lingering bugs. Please dig in and report success/failures to the Google Group.
Many of the embedded libraries have been updated, so if you compile yourself, you’ll need to refresh your build.
SnapTo has been added. This feature lets you adjust any parameter until the part snaps to a collision (or offset) with another part.
Leading edge modifications options matching the trailing edge modifications have been added. Likewise, leading edge control surface subsurfaces.
Multiple kinds of edge treatment have been added (not just flat). So, if you ever wanted to make a di… Read more