OpenVSPAPI  3.19.0
Functions
Vec3D Functions

API functions that utilize the vec3d class are grouped here. For details of the class, including member functions, see vec3d.

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Functions

double dist (const vec3d &in a, const vec3d &in b)
 
double dist_squared (const vec3d &in a, const vec3d &in b)
 
double dot (const vec3d &in a, const vec3d &in b)
 
vec3d cross (const vec3d &in a, const vec3d &in b)
 
double angle (const vec3d &in a, const vec3d &in b)
 
double signed_angle (const vec3d &in a, const vec3d &in b, const vec3d &in ref)
 
double cos_angle (const vec3d &in a, const vec3d &in b)
 
vec3d RotateArbAxis (const vec3d &in p, double theta, const vec3d &in axis)
 

Detailed Description

Function Documentation

◆ angle()

double angle ( const vec3d &in  a,
const vec3d &in  b 
)

Calculate the angle between two vec3d inputs (dot product divided by their magnitudes multiplied)

Parameters
[in]aFirst vec3d
[in]bSecond vec3d
Returns
Angle in Radians

◆ cos_angle()

double cos_angle ( const vec3d &in  a,
const vec3d &in  b 
)

Calculate the cosine of angle between two vec3d inputs

See also
angle
Parameters
[in]aFirst vec3d
[in]bSecond vec3d
Returns
Angle in Radians

◆ cross()

vec3d cross ( const vec3d &in  a,
const vec3d &in  b 
)

Calculate the cross product between two vec3d inputs

Parameters
[in]aFirst vec3d
[in]bSecond vec3d
Returns
Cross product

◆ dist()

double dist ( const vec3d &in  a,
const vec3d &in  b 
)

Calculate the distance between two vec3d inputs

See also
dist_squared
Parameters
[in]aFirst vec3d
[in]bSecond vec3d
Returns
Distance

◆ dist_squared()

double dist_squared ( const vec3d &in  a,
const vec3d &in  b 
)

Calculate distance squared between two vec3d inputs

See also
dist
Parameters
[in]aFirst vec3d
[in]bSecond vec3d
Returns
Distance squared

◆ dot()

double dot ( const vec3d &in  a,
const vec3d &in  b 
)

Calculate the dot product between two vec3d inputs

Parameters
[in]aFirst vec3d
[in]bSecond vec3d
Returns
Dot product

◆ RotateArbAxis()

vec3d RotateArbAxis ( const vec3d &in  p,
double  theta,
const vec3d &in  axis 
)

Rotate a input point by specified angle around an arbitrary axis. Assume right hand coordinate system

Parameters
[in]pCoordinate point to rotate
[in]thetaAngle of rotation in Radians
[in]axisReference axis for rotation
Returns
Coordinates of rotated point

◆ signed_angle()

double signed_angle ( const vec3d &in  a,
const vec3d &in  b,
const vec3d &in  ref 
)

Calculate the signed angle between two vec3d inputs (dot product divided by their magnitudes multiplied) and an input reference axis

Parameters
[in]aFirst vec3d
[in]bSecond vec3d
[in]refReference axis
Returns
Angle in Radians